digerata
6 Nov 2006, 11:55 AM
I noticed some methods in BasicDialog:
beforeShow
beforeHide
I assumed that these were event handlers? Regardless, that prompted the thought about being able to trigger a function call when the dialog has finished its animation on both hide and show.
I was trying to do something CPU intensive at the same time as animating the dialog being shown (also when it was closed). I was hoping that there might be some way I could wait to do the CPU intensive task until after the dialog animation was complete.
Is this possible. Is there something obvious that I missed?
Thanks!
beforeShow
beforeHide
I assumed that these were event handlers? Regardless, that prompted the thought about being able to trigger a function call when the dialog has finished its animation on both hide and show.
I was trying to do something CPU intensive at the same time as animating the dialog being shown (also when it was closed). I was hoping that there might be some way I could wait to do the CPU intensive task until after the dialog animation was complete.
Is this possible. Is there something obvious that I missed?
Thanks!