Search Type: Posts; User: dhphuoc

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  1. Replies
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    Hi Denu, I think you probably need to set them after they are rendered. This custom treegrid was quickly put together when GXT 3.0 was not available, so the features/issues like those you reported...
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    Right now the checkbox tree grid follows the same cascade behaviors in a TreePanel, i.e. if you check a root node, all child nodes will be checked. So you may consider this feature as you build your...
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    Yes, you need to pass "true" to the renderer constructor:
    name.setRenderer(new CheckboxTreeGridCellRenderer<ModelData>(true));

    Phil
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    If you have a need to use a checkbox TreeGrid that works similarly as the TreePanel, and can't wait for the GXT v3.0, you may want to consider the attached custom TreeGrid. I am not aware of any...
  5. I think I know what's involved in implementing this feature now. It seems like a lot of changes. Will give it a try. Thanks sven.
  6. Hi,

    I am trying to implement the checkbox functionality on a TreeGrid, so that it'll behave somewhat similarly as a checkable TreePanel. I am aware that GXT v3.0 will have the tri-state checkbox...
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