Ditto. Is this not currently possible? I thought that if I had checked the loop option within the program it would export that way.
Many thanks.
Edit: I was able to make it loop in effect by upping the number of iterations, though the program gets really bogged down when I entered a high number (10,000). Might be better adjusting that manually in the exported HTML.
Yeah, no click is needed. Just set the end action of a scene by clicking on it in the scene panel so it displays the same number as the scene you want to go to.
so if i have one scene with multiple animations, i want them to loop smoothly continuously. i just click the little circle on the bottom (play,pause, 1) to set to "play"?
but at the end, it slows down.
After i get this the way that i am trying, i have a lot of productive suggestions.
Well, with the current version, you can very well implement an option to get the animation loop. Indeed, with the latest version, you can even restart the scene by making use of the end scene action setup. Guess what, all of this without the need to involve ourselves by manually clicking each and every time.