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5 Jan 2012 10:52 AM #1
Answered: Difference between update and apply magic methods
Answered: Difference between update and apply magic methods
I've seen them both used in the source, but the docs state the new class system uses the applyConfigName magic method and does not mention the updateConfigName method. These seem to be generated with the #initConfig method.
Insights are appreciated!
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Best Answer Posted by mitchellsimoens
The properties in the config Object automatically create the getter and setter functions for those properties. For instance, say I have a Button like this:
It will create the getAction and setAction methods. All the getAction does is return the action property on the button, simple. The setAction also sets the action property but quite a lot of times you need to do other things other than just setting the property, this is where the apply and update methods are used.Code:Ext.define('My.Button', { extend : 'Ext.Button', xtype : 'mybutton', config : { action : 'delete' } });
So you created an instance of the button but want to change the action using the setAction like this:
This is what happens... you execute the setAction, it will first check to see if there is the applyAction method and if so it will execute it passing in the value you past setAction. In this method, you can do different things to transform the value like maybe we want to make sure the text is always lower case. In the apply action, you need to return the transformed value:Code:button.setAction('SAVE');
After the apply method has been fired and it returned the transformed value, the property is then set on the button. But what if we need to take action after the property has been set? This is where the update method comes in. I normally use this for updating DOM elements but you can do whatever the need requires you to do. Let's change the ui of the button based on action:Code:applyAction: function(action) { return action.toLowerCase(); }
Pretty much the workflow of the setter method. To finalize the button code all in one this is what it would look like:Code:updateAction: function(action) { var ui; if (action === 'save') { ui = 'confirm'; } else if (action === 'delete') { ui = 'decline'; } this.setUi(ui); }
Code:Ext.define('My.Button', { extend : 'Ext.Button', xtype : 'mybutton', config : { action : 'delete' }, applyAction: function(action) { return action.toLowerCase(); }, updateAction: function(action) { var ui; if (action === 'save') { ui = 'confirm'; } else if (action === 'delete') { ui = 'decline'; } this.setUi(ui); } });
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5 Jan 2012 11:56 AM #2Sencha - Senior Forum Manager
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The properties in the config Object automatically create the getter and setter functions for those properties. For instance, say I have a Button like this:
It will create the getAction and setAction methods. All the getAction does is return the action property on the button, simple. The setAction also sets the action property but quite a lot of times you need to do other things other than just setting the property, this is where the apply and update methods are used.Code:Ext.define('My.Button', { extend : 'Ext.Button', xtype : 'mybutton', config : { action : 'delete' } });
So you created an instance of the button but want to change the action using the setAction like this:
This is what happens... you execute the setAction, it will first check to see if there is the applyAction method and if so it will execute it passing in the value you past setAction. In this method, you can do different things to transform the value like maybe we want to make sure the text is always lower case. In the apply action, you need to return the transformed value:Code:button.setAction('SAVE');
After the apply method has been fired and it returned the transformed value, the property is then set on the button. But what if we need to take action after the property has been set? This is where the update method comes in. I normally use this for updating DOM elements but you can do whatever the need requires you to do. Let's change the ui of the button based on action:Code:applyAction: function(action) { return action.toLowerCase(); }
Pretty much the workflow of the setter method. To finalize the button code all in one this is what it would look like:Code:updateAction: function(action) { var ui; if (action === 'save') { ui = 'confirm'; } else if (action === 'delete') { ui = 'decline'; } this.setUi(ui); }
Code:Ext.define('My.Button', { extend : 'Ext.Button', xtype : 'mybutton', config : { action : 'delete' }, applyAction: function(action) { return action.toLowerCase(); }, updateAction: function(action) { var ui; if (action === 'save') { ui = 'confirm'; } else if (action === 'delete') { ui = 'decline'; } this.setUi(ui); } });Mitchell Simoens @SenchaMitch
Sencha Inc, Senior Forum Manager
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5 Jan 2012 12:40 PM #3
Great response! I could not find the class creator in the source folder for ST2. The code appears to be in the concatenated source, but not the individual source files.
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5 Jan 2012 12:52 PM #4Sencha - Senior Forum Manager
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Check out the EventedBase.js file, the Class.addMember about half way down is where this happens.
Mitchell Simoens @SenchaMitch
Sencha Inc, Senior Forum Manager
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11 Mar 2013 3:30 AM #5
What wouldn't update method be invoked?
What wouldn't update method be invoked?
Is the updateProperty() method being invoked each time we set a property via setProperty() or there is some extra logic to it?
I'm trying to use setGrouper() on a store, but only applyGrouper is called as a result, but not the updateGrouper(). Why this behavior? I'm pretty sure the new grouper is different from the old one.
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11 Mar 2013 6:18 AM #6Sencha - Senior Forum Manager
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The updater will get called as long as the value is not undefined. So if you execute the setter with a valid value, it hits the applier but not the updater that would tell me the applier is not returning a value.
Mitchell Simoens @SenchaMitch
Sencha Inc, Senior Forum Manager
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11 Mar 2013 6:44 AM #7
In this case the applier is the standard method of the Ext.data.Store
Code:applyGrouper: function(grouper) { if (typeof grouper == 'string') { grouper = { property: grouper }; } else if (typeof grouper == 'function') { grouper = { groupFn: grouper }; } grouper = Ext.factory(grouper, Ext.util.Grouper, this.getGrouper()); return grouper; }
and it does return a value.
Also, the setter is given a perfectly valid value, which is an object.
I actually already found the reason for this error and submitted a bug report:
http://www.sencha.com/forum/showthre...oldValue-check
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16 May 2013 9:26 AM #8
Excellent answer
Excellent answer
I had spent quite some time reading about this in the Class System docs, list object docs, the complicated datamap setup and the cryptic apply/update code with little understanding, until I finally found this. The selected "Best Answer" should be in the Sencha docs, added to the "The Class System" topic for ST (would probably apply to ExtJS as well).


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