1. #1
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    Default Answered: Making a Container or Component "tappable"

    Answered: Making a Container or Component "tappable"


    As far as I can tell, the only items which will respond to tap or itemtap events are Buttons, Images (Ext.Img), DataView list items and DOM elements. Is it possible to make a custom component that doesn't extend one of these classes which will respond to a tap or itemtap event?

  2. Code:
    Ext.define('Ux.TapComp', {
        extend : 'Ext.Component',
        xtype  : 'tapcomponent',
    
        initialize : function() {
            var me = this;
    
            me.element.on('tap', 'bubbleTap', me);
    
            me.callParent();
        },
    
        bubbleTap : function(e, t) {
            this.fireEvent('tap', this, e, t);
        }
    });
    Just typing off the top of my head but shouldn't be a reason why this wouldn't work. You should now have a tap event on the component that fires with the component, event object and target as arguments.

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    Default


    Code:
    Ext.define('Ux.TapComp', {
        extend : 'Ext.Component',
        xtype  : 'tapcomponent',
    
        initialize : function() {
            var me = this;
    
            me.element.on('tap', 'bubbleTap', me);
    
            me.callParent();
        },
    
        bubbleTap : function(e, t) {
            this.fireEvent('tap', this, e, t);
        }
    });
    Just typing off the top of my head but shouldn't be a reason why this wouldn't work. You should now have a tap event on the component that fires with the component, event object and target as arguments.
    Mitchell Simoens @SenchaMitch
    Sencha Inc, Senior Forum Manager
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