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8 May 2012 8:09 PM #1
Error windows with itunes sync app-iPhone - What is the problem? (windows XP)
Error windows with itunes sync app-iPhone - What is the problem? (windows XP)
I used this code packager.json:
after trying to synchronizethe file. app but the iPhone displays an error.Code:{ /** * @cfg {String} applicationName * @required * This is the name of your application, which is displayed on the device when the app is installed. On IOS, this should match * the name of your application in the Apple Provisioning Portal. */ "applicationName":"librosM", /** * @cfg {String} applicationId * This is the name namespace for your application. On IOS, this should match the name of your application in the Apple Provisioning Portal. */ "applicationId":"com.hackeruna.librosM", "bundleSeedId": "R275ZAB3D2", /** * @cfg {String} versionString * @required * This is the version of your application. */ "versionString":"1.0", /** * @cfg {String} iconName * This is file name of your icon. This should be in the same directory of this configuration file. * * For iOS, please refer to their documentation about icon sizes: * https://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html * * For Android, please refer to the Google Launcher icons guide: * http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html */ "iconName":"icon.png", /** * @cfg {String} inputPath * @required * This is location of your Sencha Touch 2 application, relative to this configuration file. */ "inputPath":"build/native", /** * @cfg {String} outputPath * @required * This is where the built application file with be saved. */ "outputPath":"build/", /** * @cfg {String} configuration * @required * This is configuration for your application. `Debug` should always be used unless you are submitting your app to an online * store - in which case `Release` should be specified. */ "configuration":"Debug", /** * @cfg {String} platform * @required * This is the platform where you will be running your application. Available options are: * - iOSSimulator * - iOS * - Android * - AndroidEmulator */ "platform":"iOS", /** * @cfg {String} deviceType * @required * This is device type that your application will be running on. * * If you are developing for Android, this is not necessary. * * Available options are: * - iPhone * - iPad * - Universal */ "deviceType":"Universal", /** * @cfg {String} certificatePath * This is the location of your certificate. * This is required when you are developing for Android or you are developing on Windows. */ "certificatePath":"C:/OpenSSL-Win32/bin/aps_development.p12", /** * @cfg {String} certificateAlias * This is the name of your certificate. * * IF you do not specify this on OSX, we will try and automatically find the certificate for you using the applicationId. * * This can be just a simple matcher. For example, if your certificate name is "iPhone Developer: Robert Dougan (ABCDEFGHIJ)", you * can just put "iPhone Developer". * * When using a certificatePath on Windows, you do not need to specify this. */ "certificateAlias":"", /** * @cfg {String} sdkPath * This is the path to the Android SDK, if you are developing an Android application. */ "sdkPath":"/path/to/android-sdk", /** /** * @cfg {String} androidAPILevel * This is android API level, the version of Android SDK to use, you can read more about it here: http://developer.android.com/guide/appendix/api-levels.html. * Be sure to install corresponding platform API in android SDK manager (android_sdk/tools/android) */ "androidAPILevel":"7", /** * @cfg {Array[String]} orientations * @required * This is orientations that this application can run. */ "orientations": [ "portrait", "landscapeLeft", "landscapeRight", "portraitUpsideDown" ] }
"errorwhen syncing"
I use windows XP.
What is the problem? Please help meLast edited by juanitourquiza; 9 May 2012 at 9:36 PM. Reason: problem with format the text
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8 May 2012 10:47 PM #2
Which error do you get ?
Whats the message ?
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9 May 2012 6:55 AM #3
Now, Do you understand my problem? You help me?
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9 May 2012 6:57 AM #4
You can only install applications on your iPhone if you have created a link between the iPhone you are using and the application you want to install.
You have to do this in the Apple Developer Portal.
Have you done this ?
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9 May 2012 7:03 AM #5
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9 May 2012 7:13 AM #6
Partly.
You have to make sure that in the iOS Provisioning portal you have declared your devices.
Make sure you have an App ID for the application.
You also have to create a provisiong profile for the app.
And in the devices section, you have to link the right profile to the right device.
Otherwise the iPhone will refuse to start your application
Capture.JPG
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9 May 2012 9:31 PM #7
If, I had not done this, now my device this configure in Provisioning
I run:
sencha app build native
this is the result:
However the problem remains.Code:C:\wamp\www\GS>sencha app build native [INFO] Deploying your application to C:\wamp\www\GS\build\package [INFO] Copied sdk/sencha-touch.js [INFO] Copied app.js [INFO] Copied resources/css/app.css [INFO] Copied resources/images [INFO] Copied resources/icons [INFO] Copied resources/loading [INFO] Resolving your application dependencies... [INFO] Found 196 dependencies. Concatenating all into app.js... [INFO] Processed sdk/sencha-touch.js [INFO] Minifying sdk/sencha-touch.js [INFO] Processed app.js [INFO] Minifying app.js [INFO] Minifying resources/css/app.css [INFO] Minified app.js [INFO] Minified sdk/sencha-touch.js [INFO] Minified resources/css/app.css [INFO] Generated app.json [INFO] Embedded microloader into index.html [INFO] Packaging your application as a native app... [INFO] The application was successfully packaged The application was successfully signed To run iOS simulator you need to use Mac OS X C:\wamp\www\GS>
any idea?
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9 May 2012 10:37 PM #8
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9 May 2012 10:40 PM #9
is this:
Code:{ /** * @cfg {String} applicationName * @required * This is the name of your application, which is displayed on the device when the app is installed. On IOS, this should match * the name of your application in the Apple Provisioning Portal. */ "applicationName":"librosM", /** * @cfg {String} applicationId * This is the name namespace for your application. On IOS, this should match the name of your application in the Apple Provisioning Portal. */ "applicationId":"com.hackeruna.librosM", "bundleSeedId": "R275ZAB3D2", /** * @cfg {String} versionString * @required * This is the version of your application. */ "versionString":"1.0", /** * @cfg {String} iconName * This is file name of your icon. This should be in the same directory of this configuration file. * * For iOS, please refer to their documentation about icon sizes: * https://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html * * For Android, please refer to the Google Launcher icons guide: * http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html */ "iconName":"icon.png", /** * @cfg {String} inputPath * @required * This is location of your Sencha Touch 2 application, relative to this configuration file. */ "inputPath":"build/native", /** * @cfg {String} outputPath * @required * This is where the built application file with be saved. */ "outputPath":"build/", /** * @cfg {String} configuration * @required * This is configuration for your application. `Debug` should always be used unless you are submitting your app to an online * store - in which case `Release` should be specified. */ "configuration":"Debug", /** * @cfg {String} platform * @required * This is the platform where you will be running your application. Available options are: * - iOSSimulator * - iOS * - Android * - AndroidEmulator */ "platform":"iOS", /** * @cfg {String} deviceType * @required * This is device type that your application will be running on. * * If you are developing for Android, this is not necessary. * * Available options are: * - iPhone * - iPad * - Universal */ "deviceType":"Universal", /** * @cfg {String} certificatePath * This is the location of your certificate. * This is required when you are developing for Android or you are developing on Windows. */ "certificatePath":"C:/OpenSSL-Win32/bin/aps_development.p12", /** * @cfg {String} certificateAlias * This is the name of your certificate. * * IF you do not specify this on OSX, we will try and automatically find the certificate for you using the applicationId. * * This can be just a simple matcher. For example, if your certificate name is "iPhone Developer: Robert Dougan (ABCDEFGHIJ)", you * can just put "iPhone Developer". * * When using a certificatePath on Windows, you do not need to specify this. */ "certificateAlias":"", /** * @cfg {String} sdkPath * This is the path to the Android SDK, if you are developing an Android application. */ "sdkPath":"/path/to/android-sdk", /** /** * @cfg {String} androidAPILevel * This is android API level, the version of Android SDK to use, you can read more about it here: http://developer.android.com/guide/appendix/api-levels.html. * Be sure to install corresponding platform API in android SDK manager (android_sdk/tools/android) */ "androidAPILevel":"7", /** * @cfg {Array[String]} orientations * @required * This is orientations that this application can run. */ "orientations": [ "portrait", "landscapeLeft", "landscapeRight", "portraitUpsideDown" ] }
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12 May 2012 5:29 AM #10
Please, I need your help? any idea with my problem?
Thank you for reporting this bug. We will make it our priority to review this report.


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