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  1. #1
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    Default [2.1] app blocker on tablet (Android)

    [2.1] app blocker on tablet (Android)


    Native JakoaCRM app: I have that long list in a view (normal list component). When I place several fingers on several list items at the same time, most of them get selected (light selection color). I can deselect the list items, but the list / app remains locked. Nothing is movable anymore. I have to kill the app to reuse it.

    This happens on the Acer a500 tablet with Android V4.0.3.
    I was not able to reproduce it on one of my phones.

    Following is the logcat when the app is launched until it gets locked:
    Code:
    --------- beginning of /dev/log/system
    I/ActivityManager(  140): START {act=android.intent.action.MAIN cat=[android.intent.category.HOME] flg=0x10200000 cmp=com.android.launcher/com.android.launcher2.Launcher} from pid 140
    --------- beginning of /dev/log/main
    D/OpenGLRenderer(29663): Flushing caches (mode 1)
    I/ActivityManager(  140): No longer want com.google.android.apps.maps:FriendService (pid 29931): hidden #16
    I/ActivityManager(  140): START {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=com.jakoa.JakoaCRM/.STActivity bnds=[208,458][304,554]} from pid 408
    D/dalvikvm(30258): Late-enabling CheckJNI
    I/ActivityManager(  140): Start proc com.jakoa.JakoaCRM for activity com.jakoa.JakoaCRM/.STActivity: pid=30258 uid=10065 gids={3003, 1006}
    I/dalvikvm(30258): Turning on JNI app bug workarounds for target SDK version 8...
    D/OpenGLRenderer(  408): Flushing caches (mode 1)
    D/OpenGLRenderer(  408): Flushing caches (mode 0)
    D/dalvikvm(  140): GC_CONCURRENT freed 1200K, 32% free 12206K/17927K, paused 4ms+8ms
    V/TabletStatusBar(  218): setLightsOn(true)
    W/InputManagerService(  140): Starting input on non-focused client com.android.internal.view.IInputMethodClient$Stub$Proxy@414e4a20 (uid=10057 pid=29663)
    I/ActivityManager(  140): Displayed com.jakoa.JakoaCRM/.STActivity: +329ms
    D/dalvikvm(30258): GC_CONCURRENT freed 177K, 5% free 6827K/7111K, paused 6ms+3ms
    D/libEGL  (30258): loaded /system/lib/egl/libEGL_tegra.so
    D/libEGL  (30258): loaded /system/lib/egl/libGLESv1_CM_tegra.so
    D/libEGL  (30258): loaded /system/lib/egl/libGLESv2_tegra.so
    E/libEGL  (30258): call to OpenGL ES API with no current context (logged once per thread)
    D/ShaderProgram(30258): couldn't load the vertex shader!
    E/libEGL  (30258): call to OpenGL ES API with no current context (logged once per thread)
    D/ShaderProgram(30258): couldn't load the vertex shader!
    E/libEGL  (30258): call to OpenGL ES API with no current context (logged once per thread)
    D/ShaderProgram(30258): couldn't load the vertex shader!
    E/libEGL  (30258): call to OpenGL ES API with no current context (logged once per thread)
    D/ShaderProgram(30258): couldn't load the vertex shader!
    E/libEGL  (30258): call to OpenGL ES API with no current context (logged once per thread)
    D/ShaderProgram(30258): couldn't load the vertex shader!
    I/Web Console(30258): onNavigationViewPush: directorycompanysearchview at file:///android_asset/app.js:1
    D/dalvikvm(  313): GC_CONCURRENT freed 506K, 26% free 8532K/11399K, paused 2ms+2ms
    D/dalvikvm(  218): GC_CONCURRENT freed 1260K, 73% free 7976K/29191K, paused 2ms+14ms
    D/AudioFlinger(   84): Disable natural base
    V/NvAudioALSA(   84): open called for devices 00000002 in mode 0...
    V/NvAudioALSA(   84): getAlsaDeviceName::devices 0x2 IsVoiceCallDevice 0 devName music
    V/NvAudioALSA(   84): Reset buffer size to 4096 and latency to 92879
    V/NvAudioALSA(   84): Set PLAYBACK PCM format to S16_LE (Signed 16 bit Little Endian)
    V/NvAudioALSA(   84): Using 2 channels for PLAYBACK.
    V/NvAudioALSA(   84): Set PLAYBACK sample rate to 44100 HZ
    V/NvAudioALSA(   84): Buffer size: 4096
    V/NvAudioALSA(   84): Period size: 1024
    V/NvAudioALSA(   84): Latency: 92879
    V/NvAudioALSA(   84): Period Time: 23219
    V/NvAudioALSA(   84): Periods: 4
    V/NvAudioALSA(   84): Initialized ALSA PLAYBACK device music
    V/NvAudioALSA(   84): Closing ALSA device!, curDev 0x2, curMode 0
    W/webview (30258): Miss a drag as we are waiting for WebCore's response for touch down.
    D/dalvikvm(  218): GC_CONCURRENT freed 90K, 72% free 8329K/29191K, paused 2ms+4ms
    D/dalvikvm(  218): GC_CONCURRENT freed 20K, 70% free 8829K/29191K, paused 2ms+4ms
    D/OpenGLRenderer(  218): Flushing caches (mode 0)
    W/InputManagerService(  140): Starting input on non-focused client com.android.internal.view.IInputMethodClient$Stub$Proxy@4192f570 (uid=10065 pid=30258)

  2. #2
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      0  

    Default


    But the same works if you only use 1 finger?
    Mitchell Simoens @SenchaMitch
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  3. #3
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    Default


    Quote Originally Posted by mitchellsimoens View Post
    But the same works if you only use 1 finger?
    Yes, it does work with a single finger.

    But if you accidentally place a second one then you are screwed. And this happens more often then you would like. In the meantime I checked on a Samsung 10 tablet with Android V4.0.3: exactly the same behavior.

    What's interesting: this seems to be some sort of multi-selection mode that is active for that list. And I never succeeded to intentionally do the same on a smartphone. This seems to happen only on tablets.

  4. #4
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      0  

    Default


    This sounds similar to what I am experiencing

    REQUIRED INFORMATION


    Ext version tested:
    • Sencha Touch 2.1.0
    Browser versions tested against:
    • Android Samsung Galaxy SII 4.0.3
    Description:
    • After performing a pinch gesture the app seems to stop firing touch events, ie scrolling no longer works and nothing happens when tapping buttons. Does not reproduce 100% of the time but it should be easy (less than 5 pinches)
    • Performing another pinch gesture when the app is in the state above will sometimes resume event firing but this is harder to reproduce.
    • I have only reproduced this when running as a native app, no issues when running from browser on Android
    Steps to reproduce the problem:
    • generate a new app with Sencha Cmd 3 (standard Welcome to Sencha Touch 2 app)
    • packag and deploy build to Android
    • perform a pinch gesture after the app has launched
    • try to scroll the view
    • tap Get Started tab button
    The result that was expected:
    • the view scrolls
    • Get Started view is displayed
    The result that occurs instead:
    • no scrolling takes place
    • the view does not change, though you can see the tab button text turn white while tapped

  5. #5
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  6. #6
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    Default


    so this is not considered to be a bug?

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