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  1. #1
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    Default Answered: Blank White Screen in iOS Simulator, but works fine on the actual device (iPhone)?

    Answered: Blank White Screen in iOS Simulator, but works fine on the actual device (iPhone)?


    Tried searching around. Not a lot of experience in XCode. Anyway, the odd thing is that the native package (Sencha) for my app (ST2.1) works fine when I load it on my iPhone device, but I cannot get it to run on my Simulator. I changed the platform in the build config file and generated a separate file (it created an app and an entitlements file).

    I dragged them into a new project in XCode and ran the 6.0 simulator. It says the build is fine and the simulator comes up with a blank white screen. If I click the home button, the icon is also blank white.

    I tried resetting the "Contents and Settings" as someone suggested, but no luck.

    The message in the output window is:
    2013-01-09 23:01:57.352 Tally[6730:c07] Application windows are expected to have a root view controller at the end of application launch

  2. Got it running. I used "sencha package run <configfile>" instead of "sencha package build <configfile>" and this built the app and then brought up the simulator. Still had a problem the first time when process failed with error 1, but doing "iOS Simulator > Reset Content & Settings" while the simulator was running cleared it out and the next run worked.

    This should work fine - I assume some other config for the XCode project must be in place to run from within that app.

  3. #2
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    Default For iOSSimulator platform, use "run" instead of "build"

    For iOSSimulator platform, use "run" instead of "build"


    Got it running. I used "sencha package run <configfile>" instead of "sencha package build <configfile>" and this built the app and then brought up the simulator. Still had a problem the first time when process failed with error 1, but doing "iOS Simulator > Reset Content & Settings" while the simulator was running cleared it out and the next run worked.

    This should work fine - I assume some other config for the XCode project must be in place to run from within that app.