Unanswered: GL ERROR - after deleteUnusedTextures() glError (0x502)
Unanswered: GL ERROR - after deleteUnusedTextures() glError (0x502)
Hi All,
I have an application that's already live in the iTunes store. I'm now testing the same application for the Android store. When testing on my device (a Nexus 7 running Android 4.2), I get the following error when scrolling up and down my dataview and/or when displaying and hiding my overlay.
GL ERROR - after deleteUnusedTextures() glError (0x502)
There's very limited documentation regarding this error (some claim to be an Android issue) See here.
Thank you for your reply. That is correct and actually the reason I decided to upgrade to 2.1. Ver 2.0 gave the same problem when scrolling. This error appears when debugging using a physical device. The emulator however doesn't report anything.