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rogers_reilly
19 Feb 2007, 9:39 AM
Hi Jack,

Long time listener, first time caller here. I'd certainly echo everyone's sentiments- great work, keep it up, thank you-thank-you-thank-you-thank-you ...

Using the previous release, I've pretty much got your grid working as a JSF-wrapped component, with optional drop-and-drag and server-side state automatically synced. (I haven't pushed it live yet: imagine how much better this page will look with a scrolling Ext grid instead of the JSF default table: http://www.s-rod.com/tools/playerRanker.xhtml :D )

I'm considering switching my JSF component to use this alpha release, but before undertaking it, wanted to confirm that Drop 'n' Drag is supported in the new grid. I don't see GridDD in the downloaded source ... is DnD not yet in? To the previous source code, I've added small bits of code from the Grid DnD blog postings to generalize the capability; just generally-speaking, high-level, will that approach continue to work (with adjustments, obviously) with the alpha 1.0 release?

Thanks again-
Rogers

jack.slocum
19 Feb 2007, 9:57 AM
Rogers, GridDD hasn't been done yet. It is going to have drag drop implementation like the TreePanel (based on delegated DragZone/DropZone). This means reorders in the grid should have the same level of feedback, and dragging between TreePanel and Grid (and other stuff) will be a piece of cake.

The old implementation depended heavily on particular "row" objects, which isn't compatible with the new grid where rows can be split between 2 table if one has locking enabled.

lstroud
19 Feb 2007, 10:21 AM
is grid dnd being targeted for the next release(1.1) or for the beta/full 1.0 release?

jack.slocum
19 Feb 2007, 10:40 AM
It will be in 1.0.

rogers_reilly
19 Feb 2007, 11:06 AM
Thanks for the clarification, Jack. I'll do what I should do anyways and hold off for DnD and docs. :D

Appreciate all the hard work.