26 Aug 2010 10:43 AM #1
Bubbling up a touch event from an image to its carousel card.
I am able to scroll my carousel nice and smoothly if I "grab" the carousel' card (i.e. the background behind my content). But if the carousel contains large images, I can only grab them, then the event is handled by the image, not the carousel, which means no card scrolling.
How can I prevent my content from interfering with my gestures to scroll the carousel card?
26 Aug 2010 12:55 PM #2
Does this happen in Webkit OR your touch device? I never have this issue on a touch device.
26 Aug 2010 12:58 PM #3
Well, I'm doing all my dev testing in Chrome on my desktop system using a mouse. I haven't put any of this over on my touch device recently.
Do you think that might make a diffference?
26 Aug 2010 1:03 PM #4
26 Aug 2010 1:07 PM #5
(I wonder how much of the rest of my hair-pulling problems can be traced to this...)
Maybe I should get a proper webkit simulator...
26 Aug 2010 2:44 PM #6
Well there is no "Webkit Simulator".
If you develop using a mac, you can download the iphone simulator (includes ipad as well) for free. There you can do near full 1:1 testing for that device.
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