Just to confirm, you do know that is working on iOS 6, if you are using Touch 2.0.3, and SDK Tools 2-b3?
I'm really, really, waiting for the device.openUrl function, that is supposed to be implemented in ST 2.1 needs API from the new Cmd - I've yet been able to test it, since I no longer have any iOS 5 devices around..
I continue to be baffled by sencha's apparent lack of care for critical bug fixes such as this, as well as developers not just switching to phonegap for packaging of their sencha apps - which has a much better record of turnaround times and communication on this issue.
Sven, -- JFYI: Not long before upgrading to iOS 6, I tried openUrl(). It works: I was able to successfully embed links to web sites in my native app and, on "tapping", they had been opened in Safari, just as expected. Hopefully we will see an update from Sencha in the next few days and you will be able to check it yourself, on iOS 6...
It's not just you, Zac. My project is on unexpected hold since I discovered and reported the issue. It's the show-stopper at the moment.
I am sure that quite a few other guys are affected too. (Though I guess there are now more Sencha Touch users implementing mobile versions of web-sites with the tool, than those developing natives apps with it (yet). Possibly that will change to some extent, we'll see.)
I have also tried Sencha Touch RC1 together with release .188 of Sencha Cmd today. The stbuild packager is still failing when signing the package. And the workaround I have previously published in a different thread (to use the old version of stbuild.exe) is still applicable and it allowed me to build the native app on my Windows PC and successfully install it on my iPhone (4s).
But, very unfortunately, when I try to start it, the application still fails immediately on iOS 6 (and runs on iOS 5 -- checked with my friend developer, who has not updated to iOS 6 yet). Thus it seems like the issue is still not fixed completely, based on my test today.
I am eager to know if other developers were able to successfully build and install a native app on an iOS 6 device(s) -- using today's update -- and if you, guys, can start it successfully on the device. Or if it just fails in your case too, as it does for me.
Also, I am pretty interested to know if native apps built with RC1 and Sencha Cmd 126.96.36.199 on Mac OS or Linux show any different behavior on iOS 6 -- i.e. do they start fine now? Anyone can share?