I have an application that's already live in the iTunes store. I'm now testing the same application for the Android store. When testing on my device (a Nexus 7 running Android 4.2), I get the following error when scrolling up and down my dataview and/or when displaying and hiding my overlay.
GL ERROR - after deleteUnusedTextures() glError (0x502)
There's very limited documentation regarding this error (some claim to be an Android issue) See here.
ST versions tested: ST2.0 & ST2.1
Could anyone assist regarding this?