calling up an instance of audio in timeline and an audio player
For my company, audio is a key ingredient as we move to flash-free interactives. Any chance as a new feature we'd be able to make an instance of audio that could be set in the timeline to sync with animation? Most all examples of Sencha animations are noticeably silent (KickFu one notable, and complex exception). Not talking about activating sound on a mouse action - already figured that one out.
Also, I've been able to "cheat" a bit in pulling audio into the video player making it an audio player. Worked fine until Firefox Mac found it. It would be nice to offer an audio player that functions much like your video player.
Thanks and please, please keep working on improving Animator! It's the only real competition with Edge.